Ninja

Level 0
Should you make Ninja your first class, you are granted the following features:


 * Your initial Hit Points are 2d6 (or 5) + your Vitality modifier.
 * Your initial Mana Points are d4 (or 2) + your Intelligence modifier.
 * Your saving throws are in Strength and Agility.

Level 1
At first level, the ninja gains the following:


 * You are now proficient with Medium Armor, Simple Weapons and One-Handed Weapons.
 * Gain the Sneak Attack perk.

Level 2

 * Learn Throw.

Level 3

 * Your hit points increase by d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 4

 * Learn Cunning Action.

Level 5

 * Your Sneak Attack damage improves to 2d6.

Level 6

 * Your hit points increase by d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 7

 * Your movement speed increases by 10 feet.

Level 8

 * Gain Expertise in 1 skill of your choice.

Level 9

 * Learn Jump.

Level 10

 * Your hit points increase by d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.
 * Your Agility increases by 1 (max 20).

Level 11

 * Your Sneak Attack damage improves to 3d6.

Level 12

 * Learn Smoke Bomb.

Level 13

 * Your hit points increase by d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 14

 * Learn Elemental Blade.

Level 15

 * You gain 2 ability points.

Level 16

 * Your sneak attack damage improves to 4d6.

Level 17

 * Your hit points increase by d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 18

 * Learn Disarm.

Level 19

 * Gain the Climber perk.

Level 20

 * Your hit points increase by d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 21

 * Your hit points increase by d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 22

 * Your sneak attack damage improves to 5d6.
 * Learn Poison Bomb.

Level 23

 * Gain Expertise in 1 skill of your choice.

Level 24

 * Your hit points increase by d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.
 * Your Dexterity increases by 1 (max 20).

Level 25

 * You gain 2 ability points.

Level 26

 * Your hit points increase by 2d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 27

 * Your sneak attack damage improves to 6d6.

Level 28

 * Your hit points increase by 2d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 29

 * Learn Blind.

Level 30

 * Learn Silence.

Level 31

 * Your hit points increase by 2d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 32

 * Learn Vanish.

Level 33

 * Your hit points increase by 2d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 34

 * Learn Silencing Strike.

Level 35

 * Gain the Backstab perk.

Level 36

 * Learn Mirage.

Level 37

 * Your hit points increase by 2d6 + your vitality modifier.

Level 38

 * Learn Teleport.

Level 39

 * Learn Double Throw.

Level 40

 * Learn your Overdrive.