Knight

Level 0
Should you make Knight your first class, you are granted the following features:


 * Your initial Hit Points are 3d6 (or 9) + your Vitality modifier.
 * Your initial Mana Points are d4 (or 2) + your Intelligence modifier.
 * Your saving throws are in Strength and Vitality.

Level 1
At first level, the knight gains the following:


 * You are now proficient with Heavy Armor, Simple Weapons and Knight Weapons.
 * Gain the Better Critical perk.

Level 2

 * Learn Power Break.

Level 3

 * Learn Armor Break.

Level 4

 * Your hit points increase by d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 5

 * Learn Mental Break.

Level 6

 * Learn Spirit Break.

Level 7

 * Your hit points increase by d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 8

 * Learn Flame Blade.

Level 9

 * Learn Ice Brand.

Level 10

 * Your hit points increase by d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.
 * Your Strength increases by 1 (max 20).

Level 11

 * Learn Thunder Blade.

Level 12

 * Learn Liquid Steel.

Level 13

 * Your hit points increase by d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 14

 * Learn Minus Strike.

Level 15

 * You gain 2 ability points.

Level 16

 * Your hit points increase by 2d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 17

 * Learn Delay Attack.

Level 18

 * Learn Cover.

Level 19

 * Your hit points increase by 2d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 20

 * Learn Demi Blade.

Level 21

 * Your hit points increase by 2d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 22

 * Learn Extra Attack.

Level 23

 * Your hit points increase by 3d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 24

 * Your hit points increase by 3d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.
 * Your Strength increases by 1 (max 20).

Level 25

 * You gain 2 ability points.

Level 26

 * Learn Excalibur.

Level 27

 * Your hit points increase by 3d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 28

 * Learn Aim.

Level 29

 * Your hit points increase by 3d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 30

 * Gain the Titan perk.

Level 31

 * Your hit points increase by 3d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 32

 * You gain 2 ability points.

Level 33

 * Learn Zombie Attack.

Level 34

 * Your hit points increase by 3d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 35

 * You gain 2 ability points.

Level 36

 * Learn Counter.

Level 37

 * Learn Cleave.

Level 38

 * Your hit points increase by 3d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 39

 * Your hit points increase by 3d6 + your vitality modifier.
 * Your mana points increase by d4 + your intelligence modifier.

Level 40

 * Learn your Overdrive.